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General Info
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Developer
Nintendo
Publisher
Nintendo
Genre
RPG
Default Players
TBA
Net Players
TBA
US Release Date
TBA
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Specific Details
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Specific Game Type
Action-Adventure RPG
Origin
Japan
Lead Designer
Shigeru Miyamoto
Network Server
TBA
Size
TBA
Peripherals
TBA
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Preview:
The Legend
of Zelda NGC |
No new info or anything, just me craving about
what it could and should be like. |
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ExciteMeter will drastically change as more game details/screens
and playable versions are released. |
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As every day passes by I get more excited about what Zelda could be like
on Gamecube. I go to sleep thinking of little possibilities that I would
die for.
Imagine what the environments could look like, what the characters could
look like, and how massive the game can be. We got a glimpse at some of
this at Space World, but none of that will do even the fraction of the
upcoming Zelda title justice. The only thing I'm craving for right now
is a wicked storyline with surprises and sudden events, to the likes of
Square's RPG's.
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Outlook
I can't wait. This is Shiggy and Nintendo folks. This is Zelda on GameCube. |
Hopefuls
-A more surprising, unpredictable storyline with twists and sudden
events.
-Incredible environmental visuals that truly look realistic and breath-taking.
-A tense battle sytem, such as the use of the C-Stick for sword control.
-A massive quest - truly massive, which doesn't all end in a month
or so.
-More serious feel and bosses than Majora's Mask - it was rather bizzare
and somewhat unserious. |
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